![]() ![]() In fact, Yars’ Revenge became one of Atari’s best-selling titles, adding credence to Warshaw’s appointment as the designer and team lead on E.T. Warshaw had a pretty strong background in game development, having spent more than a year working on consecutive development schedules for games, including seven months working on the Yars’ Revenge – a weird title for the Atari 2600, based on a fly like creature – and six months on the well-received Raiders of the Lost Ark game. ![]() Instead, the decision was made to concentrate on the console game first. property, but it was decided to shelve that particular notion given the short deadline available. Atari had also planned an arcade game based on the E.T. Warshaw had been the team leader behind the commercially acclaimed Raiders of the Lost Ark game, so it seemed obvious to pick him to helm the new title. ![]() With Universal and Spielberg’s blessing, game designer Howard Scott Warshaw was engaged in designing the platform and delivering the game in the short timescale. This meant that the coding had to be complete, and the game up and running by the end of August to allow for the production, marketing, and distribution enough time to capture the Christmas rush. Still, they were also determined that the grass shouldn’t frow under it, and they wanted the game ready for the lucrative Christmas market. The amount that Atari was prepared to invest in the title demonstrated their belief in it. In fact, Atari saw the game as such a potential that the company reportedly stumped up US$20–25 million for the rights to the core idea – and that’s around $53 – 66 million when adjusted for inflation to 2021, which is undeniably a serious amount of money. SMH This was back when "Mo" was still using PlayOrbit as his "software" house name.Warner Communications gaming arm – Atari – certainly thought that this was going to be commercial gold. I remember a guy once did a review of one of "Mo's" SEUCK games on his YT channel and said it was awful, then "Mo" came in to the YT comment section and got all butthurt because someone didn't like his game. It is meaningless shouting into the void. ![]() There is nothing rational in your rant about agendas and bigoted power structures. “MoSoft” selling rubbish like Dashing Ant shows no respect or support for the C64. Psytronik and Protovision have earned their subforum through years of supporting and promoting the C64. And frequently post constructive criticism where appropriate. I can’t speak for CSDb, I have seen the kracksnax cracks posted there regularly. And what does that pointless bitmap even have to do with the game? To even mention it in the same sentence as Yar’s Revenge is ludicrous. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |